In order to find these servers, you'd use a similar AutoIt bot to basically create a game every 3 minutes and use some basic netstat commands to extract the IP address and once a game has the. So in essence, you're selling the SoJs on the NON-LADDER servers, but their effect propagates to the LADDER servers. That way, they'd get the annihilus charm the clone drops and it'd be worth more. Items were cheaper on NON-LADDER, so the SoJ's were sold on a NON-LADDER server, but, the people who organize the event, would in advance hog the predetermined servers that end with XXX on LADDER mode. People would gather on and pool together say 100-150 SoJs on the NON-LADDER mode. When you sell SoJ's, all servers that end with XXX will eventually spawn a Diablo Clone and receive the "XYZ SoJs have been sold to merchants" message. This gave some historical data on how many SoJ's were sold for a certain IP address before that server "popped" (the clone spawned)Įach Diablo game you create, has a unique IP address. ![]() No one knows what the exact number of SoJs is, so a community was created and it used as the IRC server to manage all of this and collect data over time. Yes indeed in order to spawn the Diablo Clone, you have to sell SoJs.
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